A small twist on Space Invaders.
This is a game I've written a number of times in order to try out different development solutions, so there are several versions to choose from: One built with C++ and SFML
, one with XNA
and one with Game Maker Studio
How To Play
Vaders doesn’t stray far from the standard Space Invaders template other than, instead of lives, you have a condition that can be either green, yellow or red. The better your condition the more you score, with one level of condition being restored at the end of each wave. Oh and there are no bases to hide behind. Sorry about that >:P